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Monochrome RPG | Assets

In 2020, I had the pleasure to work for DVNC Tech LLC's Monochrome RPG game as a 2D artist during a 6-month co-op internship. I assisted with various tasks relating to concept art and polished assets for characters, environment assets, and UI.

This post showcases some of the highlights of my internship. You can find more information here:
- Steam page (https://store.steampowered.com/app/1402290/Monochrome_RPG_Episode_1_The_Maniacal_Morning/)
- Kickstarter (https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=&ved=2ahUKEwiqzI6s4tiBAxVKE1kFHRQyClgQFnoECCMQAQ&url=https%3A%2F%2Fwww.kickstarter.com%2Fprojects%2Fdvnc%2Fmonochrome-rpg&usg=AOvVaw0-ZAbUMenOhIDpzA1EhDtl&opi=89978449)

Sprite sheet of a mailbox character

Sprite sheet of a mailbox character

Final rendition of a style-practice beetle character mock-up

Final rendition of a style-practice beetle character mock-up

Sketch sheet of style-practice character concept mock-ups

Sketch sheet of style-practice character concept mock-ups

Mock character sheet of the doe character from the practice concept sheet

Mock character sheet of the doe character from the practice concept sheet

Final version of the News building

Final version of the News building

Initial sketch of the News building

Initial sketch of the News building

Final version of the Hotel

Final version of the Hotel

Final version of the Dock building

Final version of the Dock building

Sprite sheet of the grocery store's various assets

Sprite sheet of the grocery store's various assets

Sprite sheet of the menu screens, based around Otto's personal notebook

Sprite sheet of the menu screens, based around Otto's personal notebook

Final version of some various UI assets

Final version of some various UI assets

Sketch sheet of the UI assets

Sketch sheet of the UI assets